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Home Security

Students first evaluate existing alarm systems and learn about a burglar’s attitude towards them using a video featuring reformed criminals. They are then briefed to create a working door access and alarm system using a BBC micro:bit and selected input and output components such as LDRs, reed switches, buzzers and...

Applications of Programmable Systems

In this activity, students examine how programmable systems have developed over time. Students use the internet to research a programmable system, place inventions correctly on a timeline and use information about developments in electronics, computing and materials to explain patterns in the development of...

Inputs and Outputs of Design

Using the context of the Nintendo Wii, this starter activity develops an understanding of the terms system, input, process, output and signal, and asks students to identify these features in some common products which are shown in the presentation.

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Exploring Binary Code

In this activity, students investigate the use of binary numbers to explain how devices can be turned on or off. After a short introduction to binary numbers, students work in teams of four to demonstrate the number sequence from 1 to 15.

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Computer Games vs Sport

The activity allows the students to explore social, ethical, economic and health issues relating to the use of Nintendo Wii compared to doing real sports and present their findings in a persuasive, coherent and focused argument. Students identify arguments for and...

Lesson 1 - The modern world of work

This lesson will introduce learners to the way the workplace has changed over time. This includes an overview of traditional and modern work practices; how flexibility is achieved through 24/7/365 availability; and how modern technology facilitates inclusivity and accessibility for all stakeholders.

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Lesson 5 - There’s no place like 127.0.0.1

The aim of this lesson is for students to develop their understanding of the risks that cyberthreats pose to a network, followed by an exploration of some of the more common methods of defending a network against attacks, such as firewalls and anti-malware. The students will look at the more common threats that...

Debate kit - Privacy

This resource focuses on the subject of privacy and provides an opportunity for a structured practice debate on a controversial topic. The different ‘rounds’ of the debate help students think through the issues and reconsider their opinions. The structure also shows them how to build a discussion and back up their...

CPD taster: Introduction to primary computing

This is a CPD taster created to give teachers a better understanding of what to expect when joining one of our primary computing courses. Below you will find a video and a task for you to do in your own time. Once you have done the activity, ...

STEM Clubs resource videos: Movie music

The below videos have been created to demonstrate the themes and activities in the Movie music...

Digital Images

Suitable for students of computing and digital media in secondary school, this in-depth reference resource covers many aspects of image data storage and compression.

A brief introduction includes how images are perceived by the human eye and how they are captured and stored by digital devices. Also:

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Python 3: Sequences

This intermediate-level resource for those learning to program with Python 3.x looks at lists (called arrays in other languages), strings and tuples. It covers the main features of these sequences, including the differences between them, how the elements of each are referenced, and some of the functions and...

Python 3: Iteration

For students with some prior experience of using simple For and While loops, this intermediate-level resource explores how they can be used for more complex coding while maintaining efficiency.

Exercises include arithmetic applications of While loops, and development of simple For loops to be usable in more...

Python 3: Selection and Conditionals

This intermediate-level resource for those learning to program with Python 3.x looks at conditional statements including ELSE and ELIF. The use of arithmetic and logical operators is covered, along with tricks and tips for more efficient and fault-free code.

An explanation of how different data values and...

Curriculum map for IBM SkillsBuild e-learning modules

STEM Learning has worked with IBM to increase the accessibility of its SkillsBuild e-learning resources. We have created guides to show which SkillsBuild content supports the specific learning objectives within a range of computing qualification specifications to help save teachers time when planning their...

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